"texturelist.txt"
{
	// List textures to be available for custom effects via ma_effect
	// The first label is the name you use within the ma_effect command to reference
	// the sprite texture, the second is the location of the sprite itself withing /hl2/materials/
	// You can view the sprites from the Valve Hammer Editor.

	// "lightning"		"sprites/lgtning.vmt"
	// "smoke"			"sprites/steam1.vmt"
	// "blueglow"		"sprites/blueglow1.vmt"
	// "crystalbeam"		"sprites/crystal_beam1.vmt"
	// "rib"			"models/gibs/hgibs_rib.mdl"
	// "scapula"		"models/gibs/hgibs_scapula.mdl"
	// "spine"			"models/gibs/hgibs_spine.mdl"
	// "skull1"		"models/gibs/hgibs.mdl"

	"downloads"
	{
		// Add your auto downloads here, each player will be forced
		// to download this content
		//

		// "my_vmtfile.vmt"	"materials/sprites/custom/mani_admin_plugin/mani_logo.vmt"
		// "my_vtffile.vtf"	"materials/sprites/custom/mani_admin_plugin/mani_logo.vtf"
	}
}